This is a Blockland save file. 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onProjectileHit 0 Self setRendering 0 +-EVENT 11 1 onProjectileHit 0 Self setEventEnabled 0 1 2 3 6 7 8 1 +-EVENT 12 0 onProjectileHit 0 Self fireRelayDown +-EVENT 13 0 onProjectileHit 50 Self fireRelayDown +-EVENT 14 0 onProjectileHit 100 Self fireRelayDown +-EVENT 15 1 onProjectileHit 0 Self setEventEnabled 4 5 6 12 13 14 0 1x4F" -17.75 39.5 1.1 0 0 52 0 0 1 1 1 1x4F" -15.5 38.25 1.1 3 0 52 0 0 1 1 1 1x3F" -14.25 38.75 1.1 2 0 52 0 0 1 1 1 +-EVENT 0 1 onRelay 0 Self fireRelayDown 1x6F" -13.75 39 1.1 0 0 52 0 0 1 1 1 2x2F Print" -14 41.5 1.1 3 0 52 Letters/-qmark 0 0 1 1 1 +-EVENT 0 1 onActivate 0 Client CenterPrint Tic Tac Toe by Monoblaster 3 2x2F Round" -16 39 1.1 2 0 7 0 0 1 1 0 +-EVENT 0 1 onActivate 0 Self fireRelayUp +-EVENT 1 1 onActivate 0 Self fireRelayDown +-EVENT 2 1 onActivate 0 Self setColor 0 +-EVENT 3 1 onActivate 0 Self setEventEnabled 12 13 14 1 +-EVENT 4 0 onActivate 0 Self setColor 7 +-EVENT 5 0 onActivate 0 Self setEventEnabled 12 13 1 +-EVENT 6 0 onActivate 50 Self fireRelayDown +-EVENT 7 1 onActivate 0 Self setRendering 1 +-EVENT 8 1 onRelay 0 Self toggleEventEnabled 2 3 4 5 6 +-EVENT 9 1 onActivate 0 Self setEventEnabled 0 1 2 3 4 5 6 7 8 0 +-EVENT 10 1 onProjectileHit 0 Self setRendering 0 +-EVENT 11 1 onProjectileHit 0 Self setEventEnabled 0 1 2 3 6 7 8 1 +-EVENT 12 0 onProjectileHit 0 Self fireRelayDown +-EVENT 13 0 onProjectileHit 50 Self fireRelayDown +-EVENT 14 0 onProjectileHit 100 Self fireRelayDown +-EVENT 15 1 onProjectileHit 0 Self setEventEnabled 4 5 6 12 13 14 0 1x1F" -17.75 41.25 1.3 0 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayUp 6x6F" -16 40 1.3 2 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayDown +-EVENT 1 1 onRelay 0 Self fireRelayEast +-EVENT 2 1 onRelay 0 Self setRayCasting 1 +-EVENT 3 1 onRelay 300 Self setRayCasting 0 1x1F" -14.25 39.25 1.3 2 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayDown 2x2F Round" -15 39 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 50 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 50 Self setRayCasting 0 1x1F" -17.75 41.25 1.5 0 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayUp 2x2F Round" -17 40 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -16 40 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -16 41 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -15 41 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -17 41 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -15 40 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 0 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 0 Self setRayCasting 0 2x2F Round" -17 39 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 50 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 50 Self setRayCasting 0 2x2F Round" -16 39 1.5 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self setRayCasting 1 +-EVENT 1 1 onRelay 50 Self spawnProjectile 0 0 -100 radioWaveProjectile 0 0 0 0.2 +-EVENT 2 1 onRelay 50 Self setRayCasting 0 1x1F" -14.25 39.25 1.5 2 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayDown 1x1F" -17.75 41.25 1.7 3 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 2000 Self fireRelayEast 6x6F" -16 40 1.7 1 0 0 0 0 0 0 0 +-EVENT 0 1 onRelay 0 Self fireRelayDown